About Warren Blyth

Education games/media designer for Oregon State University's Extended Campus Program Development & Training team

Edit:
quick project overview:
Virtual reality walking tour for distance students, prospective students, any students, and anyone else. Lets you control time of day/year and access rare and restricted areas.
We used Ricoh Theta S camera, Google Cardboard(s), Unity 3D, and Agisoft PhotoScan software.
Team: Warren Blyth, Ben Brewster, Dorothy Loftin, R. John Robertson, Tianhong Shi, and Victor Villegas
Team name that nobody approved: Pied Pipesters

(Quick notes for Presentation)

BeaVR

“Teleport to Oregon State”
Continue reading

https://courses.ecampus.oregonstate.edu/fw312/exercises/trees/fw312-week9.html
https://courses.ecampus.oregonstate.edu/fw312/exercises/trees/fw312-week7.html

https://courses.ecampus.oregonstate.edu/mrkt492/multimedia/screenings/story.html

https://courses.ecampus.oregonstate.edu/rus232/multimedia/philosophers/story.html
https://courses.ecampus.oregonstate.edu/rus232/multimedia/geography/story.html

https://courses.ecampus.oregonstate.edu/jpn111/multimedia/hiriganavariation/

https://courses.ecampus.oregonstate.edu/fcsj454/webgl/

https://courses.ecampus.oregonstate.edu/warren/deletable/test5/

the class, the Instructor(s)
the assignment (data spreadsheet)

first approach (2009 concept, flash)

New Development,
teamwork (Mike’s Nuke Concept, dive profile) (nick’s whale) (Sarah’s VO recording) (James’s squid timing prep)
Process (incorporating pearls, timing)(paperwork)
instructor feedback (visualizing sound : sonar, creak)

Recall: this is about data visualization
final product (Maya)