This week we added 24 new birds to this “silhouette shape recognition” interactive for FW312.
This is the 3rd time we’ve expanded this tool, and it serves as a nice reminder that Ecampus can continue to help improve your course materials year after year.
Monthly Archives: January 2014
PROGRESS: ANTH345 + recently completed items (temp post)
current work:
ANTH345 “Bunny Buddies” game technically works with “programmer art placeholders”.
hoping to have it polished enough for use by early next week (adding hand holding messages, dice and card animations, and decipherable start and end game screens), so I can discuss with teacher. Then continue improving as long as time permits.
https://courses.ecampus.oregonstate.edu/anth345/game/bunnyBuddies.html
MB230 – Virtual Lab #4 : “Streak Plate”
What is it?
This “Streak Plate” interactive is based on the 4th lab exercise for this class. You must sterilize a wire loop, acquire a bacteria sample, and drag it across a petri dish, thrice, in order to create clumps of pure bacteria. This interactive ends with an image of the growth results, and a checklist of the various (dozens of) steps.
The real world lab requires an overnight incubation period, and students often make mistakes along the way, so it was ideal to let them practice on their own.