{"id":427,"date":"2012-03-12T19:35:31","date_gmt":"2012-03-13T02:35:31","guid":{"rendered":"http:\/\/blogs.oregonstate.edu\/freechoicelab\/?p=427"},"modified":"2012-03-12T19:35:31","modified_gmt":"2012-03-13T02:35:31","slug":"michelles-at-the-exploratorium","status":"publish","type":"post","link":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/2012\/03\/12\/michelles-at-the-exploratorium\/","title":{"rendered":"Michelle&#8217;s at the Exploratorium"},"content":{"rendered":"<p>Michelle will be posting this week from the <a title=\"Exploratorium\" href=\"http:\/\/www.exploratorium.edu\/\">Exploratorium<\/a>.\u00a0 She&#8217;s currently working with NOAA scientists and some of our iPad apps.\u00a0\u00a0 Stay tuned.<\/p>\n<p>In the meantime, <a title=\"New Scientist\" href=\"http:\/\/www.newscientist.com\/article\/mg21328554.900-ai-designs-its-own-video-game.html\" target=\"_blank\">here&#8217;s something to keep you occupied<\/a>.\u00a0 An AI called &#8220;Angelina,&#8221; developed as part of <a href=\"http:\/\/ccg.doc.ic.ac.uk\/wiki\/doku.php?id=michaelcook\" target=\"_blank\">Michael Cook<\/a>&#8216;s <a href=\"http:\/\/www.gamesbyangelina.org\/\" target=\"_blank\">Ph.D. project at Imperial College<\/a>, generates (almost) entire games procedurally.\u00a0 From the New Scientist piece:<\/p>\n<p><em>&#8220;Angelina can&#8217;t yet build an entire game by itself as Cook must add in  the graphics and sound effects, but even so the games can easily match  the quality of some Facebook or smartphone games, with little human  input. &#8216;In theory there is nothing to stop an artist sitting down with  Angelina, creating a game every 12 hours and feeding that into the Apple  App Store,&#8217; says Cook.&#8221;<\/em><\/p>\n<p>The capacity of games to teach is a research interest of mine, and I think the most interesting thing about Angelina is its ability to run through its own creations to determine (presumably using human-defined parameters) how engaging they are.\u00a0 It shows in the New Scientist-commissioned &#8220;<a title=\"Space Station Invaders\" href=\"http:\/\/www.newscientist.com\/movie\/space-station-invaders\" target=\"_blank\">Space Station Invaders<\/a>&#8221; demo game, which is a retro platformer with some nice simple jumping challenges.\u00a0 The player character&#8217;s immortality is a welcome inclusion, as the aggressive procedurally-generated enemy behaviors give new meaning to that classic gamer complaint: &#8220;The computer cheats.&#8221;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Michelle will be posting this week from the Exploratorium.\u00a0 She&#8217;s currently working with NOAA scientists and some of our iPad apps.\u00a0\u00a0 Stay tuned. In the meantime, here&#8217;s something to keep you occupied.\u00a0 An AI called &#8220;Angelina,&#8221; developed as part of Michael Cook&#8216;s Ph.D. project at Imperial College, generates (almost) entire games procedurally.\u00a0 From the New&hellip; <a href=\"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/2012\/03\/12\/michelles-at-the-exploratorium\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3352,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[61,123,95499],"class_list":["post-427","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-design","tag-engagement","tag-new-scientist"],"_links":{"self":[{"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/posts\/427","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/users\/3352"}],"replies":[{"embeddable":true,"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/comments?post=427"}],"version-history":[{"count":3,"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/posts\/427\/revisions"}],"predecessor-version":[{"id":430,"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/posts\/427\/revisions\/430"}],"wp:attachment":[{"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/media?parent=427"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/categories?post=427"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dev.blogs.oregonstate.edu\/freechoicelab\/wp-json\/wp\/v2\/tags?post=427"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}